Generate reusable 3D assets
Start from a prompt, reference image, upload, or image-to-3D workflow. Rig characters when the asset and plan support it.
// Pipeline
Prompt a scene › Generate or import assets › Stage the world › Direct camera and motion › Add voice and captions › Render the clip. Work from your browser.
// Scope
Generate or import assets › stage scenes, guide shots with Scene Builder, add audio and captions, and render exports from one workspace.
Start from a prompt, reference image, upload, or image-to-3D workflow. Rig characters when the asset and plan support it.
Upload GLB models, import downloadable Sketchfab assets, or reuse generated actors, props, and environments.
Arrange actors, props, 3D text, HDRI lighting, environments, floor textures, and image or video backgrounds.
Chain animations, move objects, set camera presets, follow or orbit subjects, dolly, frame Ken Burns shots, and add transitions.
Use preset, custom, or cloned voices, TTS voiceover, uploaded audio, transcription, styled captions, and 3D text.
Tune color, lens, retro, glitch, bloom, and mesh effects. Export landscape, portrait, or square renders.
Work manually or with Scene Builder to draft, inspect, refine, and export 3D shots.
Prompt a scene, generate images or 3D assets, upload GLB models, import Sketchfab assets, or reuse saved work.
Place actors, props, and 3D text. Choose environments, HDRI lighting, floor materials, and image or video backgrounds.
Use AI assistance or manual controls to set animation, camera moves, voice, captions, audio, timelines, and transitions.
Preview the shot, choose aspect ratio and export settings, render the video, and carry saved assets into the next project.
Each plan scales video length, cloud renders, AI assistant usage, 3D generation, rigging, and model upload capacity.
Generate or import assets, stage a scene, add camera motion, voice, captions, and render for the channel you need.